CMs problems
Hi Crazy Ivan, I report a bug seen on surface ships.
On Udaloy, launched countermeasures #1 or #2 (flares o chaffs) appears only on the water surface and then disappear. On Perry, all starboard CMs appear inside the ship! Is it only a graphic issue that does not impair CM's work? Or does it? I've 1.36 RA. Thanks! |
Вложений: 2
To: Covour
I do not see any problems. Snapshot run cm's - all 6 IR and 6 Chaff in the air. |
Thank you to have tested it. I tried it again, also disabling wind, but the issue is still there. I don't know, maybe due to a different OS? (I have Vista)
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Hi, problem appears always on FFG, sporadically on DDG.
It seems to be not related to OS as I have XP with the same issue. CrazyIvan, we are creating a videoclip to show you the problem. Thanks |
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http://youtu.be/BLj2vWg5tq4 |
Tnx! Has Been Fixed.
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Great! Thx!
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On Udaloy, ASW missiles seem not to oprate properly, if target is at more than 5 nm, missile does not release torpedo and continues to fly till exhausting fuel? This happens in both 1.35 and 1.36.
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Maybe you launch missile into a ASuW mode.
Check Launch Presets - Pay attention to the point F. ================================================== == SS-N-14 Silex (Primary ASW Weapon) Multipurpose Missile Length: 7.205 m (23.6 ft) Diameter: 0.574 m (22.5 in) (upper body) Height: 1.35 m (4.4 ft) Payload: UMGT-1 torpedo Weight: 4,000 kg (4.0 tons) - 40 - Speed: 0.95 Mach (613 kts) Max Altitude: 400 meters. Range: 6-50 km (3.2 -:- 27 nm) Warhead: 250 Kg (AsuW Mode) Has two modes - ASW and ASuW. Mode ASW: In ASW employment, the torpedo is dropped in as soon weapon "Enabled". [ Point "E" at SILEX PLAN on geoplot display. /Weapons Control Station Of -UDALOY * User * - DDG Class ] Before Launch of a “SILEX” guarantee that the first WayPoint "F" is ahead of the ship on distance less than 5000 m. * - For exact drop of a torpedo, it is recommended to hold a course of the ship in a direction of target. Torpedo use osnly ACTIVE Mode Search. As soon as the torpedo is dropped, the missile will be selfdestruct own detonator. Mode ASuW: In a this mode, “Silex” does not use a torpedo and the missile works as usual SSM. For activation of this mode, at start of a missile, guarantee that the first WayPoint, [F mark at Display], will defend from the ship - more than on 5000 meters. It will nominate to a “Silex” a mode ASuW. NOTE: ASW Mode - It can also be used with limited success against surface target with UMGT torpedo at controllable DDG. Udaloy - has two stations of Weapons Control - F10 and F12. ================================================== ==== |
Ok, we will check and let you know, thanks!
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Version 1.37 has been released.
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Table Of Sound Pressure Level For Submarines in DWX ver. 1.37.
NOTE: All data were obtained directly from the debugger executable files, not by calculating a theoretical formulas. It should be noted that the formula for noise generation ships and submarines different - for ships using a linear rise of noise, and for submarines - logarithmic. PS: If Submarine in Cavitation Mode, Then +15 to Currently Noise. |
RA 1.37
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Thank you very much.
Great work as always! |
Thanks a lot from France!!!
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OH, BTW, link 11, great work! that really bring up the maneuver of the gaming into another level |
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Other platforms probably can not accept the VIKING. LANDBASED Airport - accesible for S-3 Viking. |
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