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Старый 05-06-2010, 14:14   #927
Lau
Senior Aircraftsman
 
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Регистрация: Feb 2010
Сообщений: 53
@RA moders

1) Countermesures no difference in lunching from menu deep or shallow,
countermesure stays at sub depth.

2) Dive planes in Amethyste separates from hull if sub speed over 15kts

3) Dive planes disapear from Suffren if sub speed is over 15kts

4) Periscopes in french submarines are very low in water (not 1st time that I mention this)

5) Country menu in stadymiter not in alphabetical order

6) Enemy fire SSN27 generates report as TIW sound report and missile lunch report in window text box

7) TIW report sea state 3 SD at 8Nm in Amethyste depth 100m
TIW report sea state 4 BL at 8Nm in Amethyste depth 100m

Same but with enemy fire at 22Nm and no report : )

This warning was supposed to be reduced to 4Nm?

8) Are missions edited with previous version playable in new release

9) 1st part of diving process too fast to my point of view (not realistic) Is it possible to make it a bit slower, not like real but just a bit slower.

Still testing your superb mod


@Goldorak

You keep saying that data base is open and that we can modify it as we whish. Could you perhaps let us know how to modify platforms parameters, weapon loadouts and add other units?

This way we can add missing units for french fleet (FFG + Helicopter, SSBN and Plane) and modify SSN parameters to more accurate values. This only for use during internal games in MilleSabord.

Will this modified version bring some problems in MP games if modified platforms are not in game?

Greetings and thanks again to the moders for great work !

Lau

Последний раз редактировалось Lau; 05-06-2010 в 19:07.
Lau вне форума   Ответить с цитированием