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Старый 05-06-2010, 15:27   #928
goldorak
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Сообщение от Lau Посмотреть сообщение
You keep saying that data base is open and that we can modify it as we whish. Could you perhaps let us know how to modify platforms parameters, weapon loadouts and add other units?
Hi Lau,

I don't keep saying that the database is open.
The RA modders said that the database would be unlocked so you could edit it using the standard tools available in subguru.com. Dwedit for instance.
Once you can edit the database, modding is easy. How do you think Mille-sabords made its mod ? Lwami ? AT 3 ? They all edit the standard database and change the values. Now keep in mind, that modding only the database will give you new non playable units, for instance adding new navies and changeing maybe tunning specific values for missiles, torpedoes, subs etc...
Ask Nemo how he did the mille-sabords mod. Or in the english comunity ask Molon Labe, Tlam Strike or even Luftwolf.

Цитата:
This way we can add missing units for french fleet (FFG + Helicopter, SSBN and Plane) and modify SSN parameters to more accurate values. This only for use during internal games in MilleSabord.
As I said, adding non playable units is the easy part. All the modders (in mille-sabords, in subsim, and betasom) know how to do it, as well as changeing specific values. The big problem is when you want to add new playable units.
There you will need to hack into dll files and the database. Not for the weak of heart, and to learn how to do correctly it takes times.
More so if you start from zero, having no experience whatsoever.


Цитата:
Will this modified version bring some problems in MP games if modified platforms are not in game?
No no problems if all players use the same version of the database.
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