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CrazyIvan 29-12-2016 21:38

Quick Patch # 1 released for 1.41.

PL_Cmd_Jacek 29-12-2016 22:48

Цитата:

Сообщение от CrazyIvan (Сообщение 143809)
Quick Patch # 1 released for 1.41.

checked :pilot:

quick mission works ok
UMM-44 explodes properly

thx :D

kyte 29-12-2016 23:48

Вложений: 1
Цитата:

Сообщение от CrazyIvan (Сообщение 143805)
Сценарий желательно бы посмотреть.

EDIT: Возможен вариант, что вертолет самостоятельно обнаружив цель, производит сброс контакта, для установки последующего алгоритма работы против этой цели.

Возможно.

CrazyIvan 30-12-2016 00:27

Не увидел обозначенных багов.

No saw marked bugs.

Submereged 30-12-2016 07:26

Цитата:

Сообщение от PL_Cmd_Jacek (Сообщение 143810)
checked :pilot:

quick mission works ok
UMM-44 explodes properly

thx :D

Nope Still takes forever to explode if not will not explode.

pepe 30-12-2016 16:26

Цитата:

Сообщение от Submereged (Сообщение 143815)
Nope Still takes forever to explode if not will not explode.

They works fine - tested on Sturgeon while ago.

Did you installed last patch properly?
Цитата:

Updated for DWX ver. 1.41 Patch #1:
1. Unzip the archive file «PATCH_141_#1.7z» and copy it to the directory with the game.
This will overwrite the original files in the folders.
2. In Graphics folder, run the «! _Patch_DWX_141_1.bat» File.

Von Faust 30-12-2016 20:14

There are some odd failures that we are trying to recreate in order to give you precise information for You.
For example, I see that often (at parity condition of launch) the MG-74 cut the cable just out from the tubes (especially in multyplayer).

Thanks again for your work.

EDIT:
On Bergamini when You change course or speed is not correct say "C'è un capitano" at the end of the phrase (written so it mean "There is a Captain" ;) ).
it is correct to write "Agli ordini Capitano" (as your order, Captain) :)

Thanks

Submereged 30-12-2016 22:27

Цитата:

Сообщение от pepe (Сообщение 143817)
They works fine - tested on Sturgeon while ago.

Did you installed last patch properly?

Yes it was installed properly and while it improved to the point that they actually now explode it still takes minutes to explode once it reaches the proper depth.

CrazyIvan 30-12-2016 22:41

Цитата:

Сообщение от Von Faust (Сообщение 143818)
There are some odd failures that we are trying to recreate in order to give you precise information for You.
For example, I see that often (at parity condition of launch) the MG-74 cut the cable just out from the tubes (especially in multyplayer).

Thanks again for your work.

EDIT:
On Bergamini when You change course or speed is not correct say "C'è un capitano" at the end of the phrase (written so it mean "There is a Captain" ;) ).
it is correct to write "Agli ordini Capitano" (as your order, Captain) :)

Thanks


The text has been corrected.

MG-74: It cuts only the wire, or completely destroyed device ?

CrazyIvan 30-12-2016 22:50

Цитата:

Сообщение от Submereged (Сообщение 143819)
Yes it was installed properly and while it improved to the point that they actually now explode it still takes minutes to explode once it reaches the proper depth.

check exactly - Has corrected database rewrite ?

How bottom depth in point drop UUM-44?

UUM-44 - now should fall into the water not horizontally and vertically , after drop from chute.
This gives a more rapid descent to a depth of detonation.

EDIT: Maybe “WaveRiding” option has an effect - it seriously spoil the already poor physical model simulator.

Submereged 31-12-2016 01:12

Цитата:

Сообщение от CrazyIvan (Сообщение 143821)
check exactly - Has corrected database rewrite ?

How bottom depth in point drop UUM-44?

UUM-44 - now should fall into the water not horizontally and vertically , after drop from chute.
This gives a more rapid descent to a depth of detonation.

EDIT: Maybe “WaveRiding” option has an effect - it seriously spoil the already poor physical model simulator.

I just reinstalled everything and with the Patch and it WORKS! I am very sorry about that!

CrazyIvan 31-12-2016 01:28

Вложений: 1
Цитата:

Сообщение от Von Faust (Сообщение 143818)
There are some odd failures that we are trying to recreate in order to give you precise information for You.
For example, I see that often (at parity condition of launch) the MG-74 cut the cable just out from the tubes (especially in multyplayer).

Thanks again for your work.

EDIT:
On Bergamini when You change course or speed is not correct say "C'è un capitano" at the end of the phrase (written so it mean "There is a Captain" ;) ).
it is correct to write "Agli ordini Capitano" (as your order, Captain) :)

Thanks


Check it that -Jaf- Updated MG-74 Korund 3D model.

I hope for a positive result.

Von Faust 31-12-2016 02:42

Цитата:

Сообщение от CrazyIvan (Сообщение 143820)
The text has been corrected.

MG-74: It cuts only the wire, or completely destroyed device ?

Immediatly arrive the message "Torpedo wire has been cut" and the device disappears without explosion.

Von Faust 31-12-2016 02:42

Цитата:

Сообщение от CrazyIvan (Сообщение 143823)
Check it that -Jaf- Updated MG-74 Korund 3D model.

I hope for a positive result.

Ok, I'll try

FPSchazly 31-12-2016 02:44

Thanks for the mod, Ivan! Could you put the patches on the first post, as well?

CrazyIvan 31-12-2016 02:45

All congratulations to the new year 2017.

Let all the fighting, living are only in the virtual space.

For All people - clear skies over head. :muz_271:

USA~Driver 02-01-2017 21:13

Initial take, R.A 1.41
 
Indeed. A Happy New Year to all.

No lump of coal in the stockings for us this season, eh? Again a huge thanks to all that made 1.41 possible. This thing looks to be a monster and for an assortment of reasons, I've been slow to unwrap and break it down, however my initial take is "OMG. where do I start?" lots of changes, additions, and options, way too much to list. Getting back from a fresh install I went to reinstall the Russian Voice Mod but for some reason the install program does not find the files it needs. I tried looking for any info about this and / or probably missed it, or is the mod even compatible with 1.41? If I missed it in the chglog, sorry in advance.

Also, for 1.40 and all others before, I used an enhanced sound mod ( LoBlo's Broadband Audio Enhancement Mod ) that among other things changed the annoying and unrealistic sounding crew voices to something a bit more palatable - Does this conflict the new sounds 1.41 has added ( i.e. distant explosions) Playing last night with all mods installed prior to 1.41 (no Rus voice mod) I didn't hear the explosions. I'm suspecting I'm going back to default voices for 1.41. :89:

I can live without that one I suppose, but the Russian Voice Mod is a must. Whatever the case, congratulations on the modification, fellas. Outstanding work, as always. More feedback to come as we're so looking forward to the many hours prowling the depths with Reinforce Alert 1.41.

CrazyIvan 04-01-2017 01:33

For the sound of Russian - it is written for 1.40. It must be so.

Is not compatible with 1.41.

PS: Can be done will be. But voiced long ago. Acoustic Sound Man Voice - already died ... ((((

Tesak 04-01-2017 16:12

Здравствуйте! мод замечательный, но после 1.41 стали возникать проблемы с ил-38, почти постоянные вылеты при входе в пост сброса торпед и буев, опробовано в быстрых миссиях, пробывал переустанавливать, вылеты остались. на ту-142 вылетов не наблюдаю

elpuxo 04-01-2017 22:20

Crazy Ivan,

Happy new year and big thanks for wonderful present... (1.41) !!!

After long time I played a little, found some little errors. non-game breaking. Working just nice.

Ka-27 - in dipping sonar screen, frequency of target signal says kHz instead Hz .

Virginia - in weapons screen when you hover mouse over 1-4 tube buttons : Flood , Eq. and Muzzle , -
the tips are saying wrong description (all speed ahead, sensor suite.. etc. wrong)

Nothing big , just for you know in future.

Cheers and thanks.


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