12-15 hours of game time to end up firing 4 torpedoes (two at each helicopter carrier oraircraft carrier)?
Such scenarios are best done in an campaign , when the player is immediately in a"combat position" depending previously mission result .
Wait 15 hours is a heavy cast iron weight. Just IMXO...
PS: You can also set the battery charge percent through the script in scenario.
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Only the dead have seen the end of the war.
Последний раз редактировалось CrazyIvan; 12-12-2020 в 21:36.
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