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Сообщение от pepe
All features looks very interesting but i have some questions:
1)
Is it remove 5 km range limitation of first waypoint for ASW mode? It would be very useful.
2)
Can you give more info about this?
3) Is it possible to add Sauro from Betamod? Sauro was great option for balancing scenarios against Kilo. For modern submarines AIP don't work like in real. Lacking conventoinal submarines with limited batteries makes sometimes difficult to balance MP games.
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Milas - must have only one mode - ASW priority?
Currently, he works as a Silex - in 2 modes, ASW and ASuW
Quantity SSM-ASW Weapon limited to 8.
In ASW or SSM (Otomat Role) - 8 missiles allowed.
Your contact - goes faster on communication at all friendly platform. Reduced response time - your AI units will shoot faster and more accurately.
Sauro - not included in this mod.
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Only the dead have seen the end of the war.
Последний раз редактировалось CrazyIvan; 14-12-2016 в 04:11.
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