06-01-2017, 03:26 | #2341 |
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Fix IL-38.
For OS Win10 bug removed: F6 - Station call, CTD follow.
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06-01-2017, 04:05 | #2342 | |
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06-01-2017, 04:30 | #2343 |
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06-01-2017, 05:08 | #2344 | |
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MG-74, it works now ?
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06-01-2017, 12:18 | #2345 |
Leading Aircraftsman
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Victor-3 loadout screen , tube 7 visible in all screens, stores , cm's. But works ok.
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07-01-2017, 08:51 | #2346 |
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09-01-2017, 01:25 | #2347 | |
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Lived fast - as well as car mad driving. R.I.P
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10-01-2017, 23:27 | #2348 |
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Hello friends,
I found another small bugs: All other units with "seawolf" NB interface shows freq. correct (Seawolf, Seawolf 23, Virginia, Trafalgar, Collins, Harushio, Rubis) Another bug in Database or description for Udaloy sensor: USNI: Database editor: BTW Comparsion for Towed Arrays * - those units have VDS with long range passive detection but this solution isn't too effective to "native" TACTAS like on O.H.P. (of course for passive detection). It's because AN/SQR-19 have much longer anntena which is crucial for very low frequency detection. Udaloy in RA 1.40 was great balanced and powerfull ASW destroyer. Now Udaloy is much better than in RA 1.40 I know almost all sensors have little greater "maximum speed" - which is very good step for game purposes. But Udaloy in my opinion is too much powerful in this version (RA 1.41). P.S. Why O.H.P have no description in USNI (OWNSHIP INFORMATION section)? |
11-01-2017, 00:11 | #2349 |
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Ок.
This is bug from fix AI Sensor: 69 - Tactical speed battleships was increased. Default values of sensors suggests that the ship's sensors can operate at 4 knots less than the maximum speed of the sensor. Thus, to the tactical speed of the ship correspond to the declared data, sensors max speed has been increased on all battleships. Udaloy - is a specialized ASW platform. First of all, everything is just for anti-submarine warfare. Polinom - complex is incredibly large. For example - in its size it can not be installed on the Sovremennyy. Frigates same - are multifunctional platforms. They made that balance versatility, to the detriment of any one primary task. PS: Do not compare towed sonars on subs and ships. Naval Sim Engine, processes them differently.
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11-01-2017, 00:54 | #2350 | |
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O.H.Perry is also specialized ASW platform with weak bow hull mounted sonar SQS-56. Main strenght for O.H.P is TACTAS. Other navies choose different way for ASW - active VDS and powerful bow sonar which requires large hull.
But those solutions means very effective working in active regime and moderate in passive. O.H.P is weak in active but very effective in passive regime. Latest version of RA improve Udaloy ASW possibilities in passive - not active regime of working. Active parameters are sill the same as in RA 1.40. (Bow MF active in RA 1.40 and RA 1.41: max speed 15 , Nrd - 12) Afterall SQR-19 still have much longer anntena than combined VDS on Udaloy. That means Udaloy spectrum for frequencies should starts higher than 50 or even 100 Hz. I know Naval Sim Engine isn't perfect and some parameters are difficult to simulate. But now Udaloy (from 80's) have best sensors for passive detection in all game. SQR-19 was revolution in passive detection and even today it is very sensitive sensor. Цитата:
Последний раз редактировалось pepe; 11-01-2017 в 00:58. Причина: forgot about something |
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11-01-2017, 01:03 | #2351 | |
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EDIT: The Project 1155 dates to the 1970s when it was concluded that it was too costly to build large-displacement, multi-role combatants. The concept of a specialized surface ship was developed by Soviet designers. Two different types of warships were laid down which were designed by the Severnoye Design Bureau: Project 956 destroyer and Project 1155 large anti-submarine ship. The Udaloy class are generally considered the Soviet equivalent of the American Spruance-class destroyers. There are variations in SAM and air search radar among units of the class. Based on the Krivak class, the emphasis on anti-submarine warfare (ASW) left these ships with limited anti-surface and anti-air capabilities. Never underestimate your opponent
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Only the dead have seen the end of the war. Последний раз редактировалось CrazyIvan; 11-01-2017 в 01:18. |
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11-01-2017, 01:20 | #2352 |
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But DW is not game from 2016 and it's not good for balance when one units are modernized and others not.
I know most players want to play DW with units from 80' to 2000. Sizzlers (supersonic versions) are in loadout Akula I (1984) but this missiles went to service about 2012! This means nobody want to play Akula I because this sub is to loud for modern scenario and too powerful to "classic" (end of Cold War or little after) because of sizzlers. I personally very likes Udaloy and it was very good balanced warship in RA 1.40. |
11-01-2017, 01:38 | #2353 | ||
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Like I said before, SQR-19 was best TA in the world but only for passive detection. In that times there was no TA on russian submarines! VDS is different way for ASW. Passive detection is not main regime for VDS. Цитата:
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11-01-2017, 16:16 | #2354 |
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Hull Sonars User Ships Frequency:
Perry: 100-600 Bergamini: 600-1200 Udaloy: 800-1200 This is different types sonars – LF MF HF.
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11-01-2017, 21:02 | #2355 |
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Last time my friend on Udaloy detect my 688i via hull sonar in passive mode from 15 nmi. I was above layer, my speed was 5 kts.
SSP: surface duct. Test mission: SSP surface duct Sea state 2 range 688i to Udaloy 15 nmi Some screens: Mission file (save as *.mu and put in to scenario folder): Код:
VERSION 3 OWNALLIANCE 0 DIFFICULTY 1 TOTALNUMSIDES 1 NUMDRIVEABLES 1 MONTH 1 WORLDGRID 2 LATLONG 29.413399 -38.881706 ; SEASTATE 2 MDR 0 0 0 BOTTOMTYPE 0 TIMEOFDAY 12 WEATHER 0 CLOUDHEIGHT 4500 SSP 0 ENTITY 50 SUBENTITY HULLID 1 ALLIANCE 0 POS 326896.437500 527844.312500 -360 POINTS 1000 COURSE 89 SPEED 5 PROB 100 UNIQUENAME "SSN 766" COMMSINTERVAL 0.000000 TACTIC TRANSIT WAYPOINT 338430.312500 527844.312500 -360 5 -1 0.000000 WAYPOINT 349964.187500 527844.312500 -360 5 -1 0.000000 WAYPOINT 361498.062500 527844.312500 -360 5 -1 0.000000 WAYPOINT 373031.968750 527844.312500 -360 5 -1 0.000000 AIRLOADOUT 93 AIRCRAFT 1721 1 Alert5 0 : Alert15 1 : 0 Alert30 0 : END TEXTLABEL 318014.750000 497251.781250 BEGINTEXT Circle r=15nmi ENDTEXT COLOR RGB(255,0,0) END ENTITY 2024 SURFENTITY HULLID 2 ALLIANCE 0 POS 354805.625000 527952.437500 0 POINTS 750 COURSE 270 SPEED 6 PROB 100 EMCON 1 DRIVEABLE 1 UNIQUENAME "DDG 548" TACTIC TRANSIT WAYPOINT 345638.718750 528002.625000 0 6 -1 0.000000 WAYPOINT 336471.781250 528052.687500 0 6 -1 0.000000 WAYPOINT 327304.843750 528102.750000 0 6 -1 0.000000 WAYPOINT 318137.906250 528152.812500 0 6 -1 0.000000 AIRLOADOUT 55 AIRCRAFT 2027 2 Alert5 0 : Alert15 0 : Alert30 0 : END MAPCIRCLES CIRCLE 1 326896.250000 527659.500000 15.000000 255 0 0 -1 END Последний раз редактировалось pepe; 11-01-2017 в 21:21. Причина: proof |
11-01-2017, 22:11 | #2356 |
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Why did you write the the scenario when it is possible to attach an archive file ?
This is in fact not Subsim :-) It is caused by an error, incorrect installation of frequency 800-1200 Hz to Udaloy. The range should be 800-2000. Or 600-2000 for Bergamini. This is fixed. File Own Ship Info For Perry - broken. It has been fix: *** Rus Addon Remarks *** FFG7 Depth and Altitudes on U.S. Surfaces is measured and ordered in feet. Max Speed: 29 kts. "O.H.Perry" FFG Main Sensors ----------- Sensor Description --------------- ------------------------------------------------------------------------------------------- ░ AN/SQS-56 MF Hull Active Sonar 7500Hz; 20 Kts max spd; SNR -11 ------------------------------------------------------------------------------------------- ░ AN/SQS-56 HF Hull Active Sonar ~2.5 nmi Detect Range ------------------------------------------------------------------------------------------- ░ AN/SQS-56 MF Passive Hull Sonar 12 Kts max detectable spd; SNR -10 100-600 Hz; ------------------------------------------------------------------------------------------- ░ AN/SQR-19 Towed Passive Array 25 Kts max detectable spd; SNR -9 0-2400 Hz; Lendth - 5600 ft (1700m); Double Cone Mirror Sensor ------------------------------------------------------------------------------------------- ░ AN/SLQ-32 ESM Receiver ------------------------------------------------------------------------------------------- ░ AN/SPS-55 Surface Search Radar Sweep Period 15 sec 39,5 nmi ------------------------------------------------------------------------------------------- ░ AN/SPS-49 Air Search Radar Sweep Period 10 sec 74 Nmi ------------------------------------------------------------------------------------------- ░ MK-92 CAS/STIR FireControl Radars Impuls Period 2 sec 49,4 Nmi ------------------------------------------------------------------------------------------- SQR-19: Space Requirements ____ Elec 244 ft2/22.7 m2; H & SG 155 ft2/14.4 m2 RX Frequency Range ____ VLF / MF / HF apertures Cable Length __________ 5,600 ft / 1,700 m Cable Diameter ______ 1 in / 25 mm Array Length ________ 800 ft / 242 m Array Diameter ______ 3.5 in / 82 mm System Weight Elec ___ 27,300 lb/ 12,410 kg H & SG 16,800 lb / 7,635 kg Array 9,900 lb / 4,500 kg Tow Depths_________ Up to 1,200 ft/360 m Reliability___________ 710 hours MTBCF Maintainability_______ less 20 minutes MTTR GAMEPLAY WEAPONS: Torpedoes: Mk 54 (Dual,Active-Passive). Mk 50 (ASW, Active-Passive). Missiles: SM-1MR SSM/SAM Harpoon SSM Guns: Mk 75 76-mm Mk15 Phalanx CIWS 2x12.7 mm AA guns Special: --------------
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Only the dead have seen the end of the war. Последний раз редактировалось CrazyIvan; 11-01-2017 в 22:36. |
11-01-2017, 22:32 | #2357 | ||
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12-01-2017, 21:38 | #2358 |
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Hello all, I was referred here by FPSchazly for bug-reporting purposes.
Firstly, I'd just like to say that Reinforce Alert is an absolutely brilliant mod, and the work you've all done on it has been spectacular over the last... six, seven years, has it been? I forget But, as with all great things, there are little kinks here and there. I've found these two so far: Firstly, the Victor-III (or would you prefer 671RTM? ) has a surplus tube in the loadout interface; it cannot be loaded with anything and is, I guess, a hangover from the platform's origins in the Akula. Secondly, the narrowband sonar array display has some sort of intermittent brightness issue; contacts' frequency lines are sometimes so dim as to be almost invisible. This has so far occurred on the Victor-III and the Akula, but not with any consistency I can determine so far. (They definitely were there at the time I took the screenshot, but only just!) |
13-01-2017, 01:34 | #2359 |
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To AirHippo:
For Victor-III and Trafalgar, Trenchant - is uncorrectable. In gameplay, these bug do not affect. Regarding the sonar - it is known to me an incident. Do you have a scenario where always gives a faint line? I need a scenario. I can try to correct this bug.
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13-01-2017, 04:32 | #2360 |
Aircraftsman
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CrazyIvan: Understood, will try to get it to replicate consistently and upload a scenario and save file here if successful.
Re: The extra tube, I noticed the absence of it in gameplay, so the cosmetic bug is insignificant - some things you just have to live with! |
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