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#361 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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#362 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
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#363 | |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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Цитата:
Unless we have not written about it? |
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#364 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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#365 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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#366 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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#367 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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#368 |
Senior Aircraftsman
Регистрация: Dec 2008
Адрес: Columbus,Ohio
Сообщений: 34
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any one want to do us a yankee
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#369 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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We are concentrated on elimination of mistakes in the mechanics of game.
Last time were advanced Subrocs missile - now there is an opportunity to set modes of search of torpedos - passive or active mode, is deep or Shallow. Have made the intelligent mechanics job of CMs on platforms of the player (Avia and surface Ships). Artillery on DDG Udaloy - correct cone of guns are established. (Tnx Mr. Krabb - nice hack work ![]() ![]() ![]() Russian units - all in system of measurement of meters instead of ft ( Driveable Aircraft and Helo). Aggression of submarines also under essential intelligence. AEGIS and other doctrines of the surface ships - the work is essentially changed. Is eliminated bug with CTD in "Missions of the big battle " - where the mass launch of AI missiles caused damages of game. And it is a lot of, much another... The addition new units is does not decide really anything. The player can choose from all presence available now AI of platforms - the worthy opponent. However - first of all, the mechanics of game should work correctly. ( The confidential message - NavalSimEngine was successfully broken ![]() And we expect some valid improvement. Cheers! |
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#370 |
Sergeant
Регистрация: Dec 2008
Сообщений: 250
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#371 | |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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Цитата:
![]() that's definite something worth work on for the next level Does it mean that you crack the shell of " NavalSimEngine" ? if so, that's a great news |
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#372 |
DW & Il2 player
Регистрация: Dec 2008
Сообщений: 140
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Invisible ship
After hitting one Mk48 ADCAP ship has invisible!!
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#373 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
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Hello CrazyIvan.
Did you get my email, that I send you? |
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#374 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
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#375 |
Sergeant
Регистрация: Nov 2008
Адрес: Minsk, Belarus
Сообщений: 216
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#376 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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#377 |
DW & Il2 player
Регистрация: Dec 2008
Сообщений: 140
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Can`t classificate Ropucha-II LST class in narrow-band sonar! Anybody do it?
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#378 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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#379 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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Some news of the new updates?
I have some problems with the "RA" versions of the original missions... ![]() ![]() ![]() ![]() ![]() ![]() Regards Fitzcarraldo ![]() |
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#380 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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Здесь присутствуют: 5 (пользователей: 0 , гостей: 5) | |
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