15-03-2010, 17:20 | #681 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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15-03-2010, 21:44 | #682 |
Sergeant
Регистрация: Sep 2009
Адрес: Italy
Сообщений: 176
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What can we say?
No words to thank you enough... Последний раз редактировалось sertore; 16-03-2010 в 13:39. |
15-03-2010, 23:40 | #683 |
Leading Aircraftsman
Регистрация: Mar 2010
Адрес: Italy
Сообщений: 28
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16-03-2010, 00:39 | #684 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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I`ll like an argentine navy diesel sub playable in DWX. It´s possible? In Alfa Tau there is a playable sub in the argie navy. I like to make some campaign for Falklands (Malvinas) war, with RA mod.
Or add a Type 212 in the argie navy... It´s possible to make the crew sounds of the russian playable units, as american (for individual use, of course)? I like to play with the russian subs, but (with all respects to the russian friends), I like more hear "aye, sir", and not "yesta, captain"... Many thanks for the great work on 1.1 Fitzcarraldo |
16-03-2010, 11:05 | #685 |
Corporal
Регистрация: Apr 2009
Сообщений: 64
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16-03-2010, 18:08 | #686 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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A question: Is it possible the editing of the database with DWedit of JSteed in RA 1.1?
Thanks. Fitzcarraldo |
16-03-2010, 23:56 | #687 |
Sergeant
Регистрация: Dec 2008
Сообщений: 250
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Bug Report : Missile launch message is not synchronized with audio
Hi Guys,
In attachment I have a mission where the Akula II (playable unit) is being attacked after 23-40 seconds by a Kilo. The Kilo is launching subrocs, we can read the message "undersea missile launch..." in the status bar, but the audio says "torpedo, bearing xxx ....". We should read and hear the same message, not 2 different things. Of course when the torpedoes enter the water we read and hear the "torpedo in the water, bearing xxx...." message. Its just during the launch phase that something is not correctly synchronized. |
17-03-2010, 00:12 | #688 | |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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Цитата:
Regards. Fitzcarraldo |
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17-03-2010, 00:16 | #689 |
БЧ-2
Регистрация: Nov 2008
Сообщений: 255
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Do not worry - this has been fixed by CrazyIvan 4/03/2010
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17-03-2010, 04:14 | #690 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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17-03-2010, 05:08 | #691 |
Senior Aircraftsman
Регистрация: Dec 2008
Адрес: Columbus,Ohio
Сообщений: 34
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Adding DSRV
Been trying to add dsrv to the playable Ohio Class ssbn added air strip and aircraft aka dsrv and s/f troops but dsrv is not there when i load game and no seals to launch. Any one know how to get this to work? Also is there a way to make ssgn playable needs a new model adsv and dds for add on but would kick ass .
thanks |
17-03-2010, 10:35 | #692 |
Senior Aircraftsman
Регистрация: Feb 2010
Сообщений: 53
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Hi Jaf,
Any hope to have a reply to my last message ? Perhaps our embassador Golodrak could help... Thanks and regards, Lau |
17-03-2010, 14:05 | #693 | |||
Sergeant
Регистрация: Dec 2008
Сообщений: 250
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Цитата:
After all they also use metric. ^_^ Цитата:
Don't loose your sleep over them its not that important. Цитата:
The modders would have to modify the 3d model and maybe some other things as well. |
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18-03-2010, 02:12 | #694 |
Senior Aircraftsman
Регистрация: Feb 2010
Сообщений: 53
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@Goldorak - Thank you for your reply
Best regards, Lau Последний раз редактировалось Lau; 18-03-2010 в 23:13. |
19-03-2010, 14:56 | #695 |
Senior Aircraftsman
Регистрация: Nov 2008
Сообщений: 43
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Could Jaf or CrazyIvan or anyone from DWX team give us estimate as to when DWX 1.1 is going to be re-released?
I'm checking the site almost everyday for news update Happy weekend to you all! |
20-03-2010, 04:15 | #696 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
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21-03-2010, 02:43 | #697 |
Senior Aircraftsman
Регистрация: Feb 2010
Сообщений: 53
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Bug report
Hi,
AI 688i FLT III surfacing to lunch TASM... or lunching TASM submerged with speed over 30 kts Can you double check doctrine... Thanks, Lau |
21-03-2010, 20:09 | #698 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
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to RA team
Any schedule for SSN23 Jimmy Carter? |
21-03-2010, 22:28 | #699 |
Leading Aircraftsman
Регистрация: Mar 2010
Сообщений: 22
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Thank you very much for your incredible work!
I have the RA beta1.1 version downloaded before it was removed. I noticed two things in surface ships. In Udaloy bridge the right binocular sight is much higher than the left one. In other words, I'm not on the bridge in that station, but on the air! And, an other my question is whether it's possible allow binoculars watch at 0°. In fact they can only watch at 354° (or 5°), thus you can't have a magnification exactly in front of you. I know these are surface ship details, and DW is a submarine game.. so maybe you are too much busy working on subs to consider them also! Thanks! |
21-03-2010, 23:59 | #700 |
Sergeant
Регистрация: Jan 2009
Адрес: North France
Сообщений: 155
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Any news for the final release? I know the team is trying to sort out bugs and thank you for your big achievement. For sure RA 1.1 will become the next standard for those who play DW whether alone or online.
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